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New Neighbors
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April 16th, 3152 - Day 3
With the new base picked out, the team fanned out to start getting work done.
The hunting party returned with a friendly man named Hall Teodr.
Hall asked the team for help, as pirates in the immediate area had been extorting his neighboring village of West Wind for protection money. The team performed recon for a while, scouted the village, the roads around it, and discovered the last known location of the pirate ground force. They posted Hall with a radio to alert them when they moved out and where they were going. He did exactly as planned.
April 17th, 3152 - Day 4
The team set up a flawless, overwhelming ambush, but rather than gun them down, they gave the pirates a chance to talk.
Caught in the trap, the pirates capitulated and agreed to leave the villages alone and meet with the team later for a proper business agreement.
April 18th, 3152 - Day 5
Rock and his crew met the chief salvage boss and head mechanic of the pirates, Abdul Haziz Hippokrates and Chandra Kamil. They negotiated an agreement where the team would defend them against the more vicious pirates in the area while performing salvage operations in exchange for a share of that salvage collected. The pirates also advertised an ability to repair and maintenance the rebel equipment for a price, either in C-Bills or salvage.
The same day,
(This post was last modified: 05-15-2023, 12:35 AM by LordCommandHook.)
New Neighbors
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April 16th, 3152 - Day 3
With the new base picked out, the team fanned out to start getting work done.
- Claudia set up the radio equipment into a simple long range listening post and started sifting through all the intel documents.
- Steve's character and crew repaired the damage to their hover tank's skirt.
- John Knight interviewed the two new recruits from the Military prisoners and learned they are William Kobet and Hamilcar Uli. Young men who didn't really know life before The Clan came, thought they could be loyal Military men, but slowly realized how messed up society is.
- Jax wired the crippled Shadow Hawk's fusion reactor to the base for basic electrical needs and shut down the rest of the mech's subsystems.
- Rock and his copter crew built makeshift camo netting to hide vehicles from aerial surveillance and light weather.
- Rex sent some of the infantry into the woods to attempt hunting while he started clearing trees.
The hunting party returned with a friendly man named Hall Teodr.
Hall asked the team for help, as pirates in the immediate area had been extorting his neighboring village of West Wind for protection money. The team performed recon for a while, scouted the village, the roads around it, and discovered the last known location of the pirate ground force. They posted Hall with a radio to alert them when they moved out and where they were going. He did exactly as planned.
April 17th, 3152 - Day 4
The team set up a flawless, overwhelming ambush, but rather than gun them down, they gave the pirates a chance to talk.
Caught in the trap, the pirates capitulated and agreed to leave the villages alone and meet with the team later for a proper business agreement.
April 18th, 3152 - Day 5
Rock and his crew met the chief salvage boss and head mechanic of the pirates, Abdul Haziz Hippokrates and Chandra Kamil. They negotiated an agreement where the team would defend them against the more vicious pirates in the area while performing salvage operations in exchange for a share of that salvage collected. The pirates also advertised an ability to repair and maintenance the rebel equipment for a price, either in C-Bills or salvage.
The same day,
- Rock and crew built a woodgas maker to start creating some bootleg fuel to pad their fuel reserves.
- John and Jax, with the aid of the Commando's hands, harvested the Gyro from the crippled Shadow Hawk and installed it into Hall's old agrimech and delivered it back to him. He was so grateful that he promised to feed and house the team in the future. They also made friends with a possible construction worker in West Wind who is sympathetic to the cause and may be able to help build structures for the base.
- Steve's character started working out a training regime for his crew and set up some simple fire and movement exercises to shake the rust off.
- Rex and his team successfully hunted a deer, adding to the rebellion's food supplies.
- Claudia, sifting through intel documents (while painting mechs and organizing/cleaning the base), discovered mention of an old fuel depot and mech lab in the woods nearby.
Claudia and John scouted the locations out with their light mechs, discovering the fuel depot is long abandoned and the mech lab seems to have transients living inside.
They returned to the fuel depot with the Burro II superheavy transport, carefully excavated the dedicated long term storage tank out of the ground with their mech hands, and returned it to base. None of the other fuel was any good, not after so many years without proper stabilizer treatments.
【DAWN OF A NEW DAY INVENTORY - APRIL 19th, 3152 - DAY 6】- 16/18 conventional infantry (Poorly trained, 5 gunnery 7 anti-mech | LRM MANPADS, 3 salvos of ammo | 2 wounded)
- 3 helicopter crew
- 2 tank crew
- 3 Light Utility Vehicles
- Light Civilian Transport Truck
- Burro II Superheavy Transport truck
- CH-90 Super Chinook (96/100 MG ammo)
- J. Edgar Lt Hvr Tank N2 ICE (9/14 L armor, Motive system hits: 1, heavily damaged skirt | 96/100 MG ammo)
- Firestarter FS9-H (1/6 LA armor, 1/6 RA armor, 6/11 LT armor, 3/8 LL armor, 3/8 RL armor | 92/200 MG ammo)
- Commando COM-1B2 (4/9 RT armor, 5/7 RA armor, 7/10 LL armor, 0/10 RL armor | 42/50 SRM2 ammo)
- Murcury MCY-98
- Wasp WSP-8T (1/5 LL armor | 34 LRM ammo, 33 SRM ammo)
- Urbanmech UM-R60 (3/8 LT armor, 10/12 RL armor | 7/10 AC10 ammo)
- Shadow Hawk SHD-F4F (LA destroyed, 0/12 RA armor, 7/9 H armor, 0/12 LT armor, 0/12 RT armor, 12/17 CT armor, 6/16 RL armor, 8/16 LL armor, 0/4 LT R armor, 0/4 RT R armor, 7/10 RT internals, 5/10 LT internals | RT Heat Sink destroyed x2 | Laser M destroyed, AC/5 destroyed | Missing Gyro, given to Hall's agrimech)
- Scorpion Light Tank ML (13/16 F armor, 3/11 L armor, 0/10 R armor, R internals destroyed, turret destroyed, weapons destroyed, systems destroyed)
- LT Abraham, Richard (2 hits taken, consciousness 3, wounded | mechwarrior of Shadow Hawk SHD-F4F)
- Sgt Pascal, Weljafribuz (mechwarrior of Urbanmech UM-R60)
- 430kg of ICE fuel
- 237 days of rations (for 1 person | 7 days for current personnel)
- 2 tons of intelligence documents
- 1 ton of MG/small arms ammo
- 1 damaged mech Gyro
- 10 spare modern small arms and equipment for conventional infantry
- Field repair equipment for tanks and armored vehicles
- Basic modern radios and basic signal equipment, set up by Claudia in large office building
- 5 tons of generic supplies (batteries, welding rods, laptops, empty barrels, boots, paint, rope, etc.)
- Hand tools for basic maintenance and shop work
【TOTAL PERSONNEL: 27/31 (2 wounded, 2 POWs) - APRIL 19th, 3152 - DAY 6】- 6 leaders
- 16/18 conventional infantry (2 wounded)
- 3 copter crew
- 2 tank crew
- 2 POWs LT Abraham, Sgt Pascal
- 16/18 conventional infantry (Poorly trained, 5 gunnery 7 anti-mech | LRM MANPADS, 3 salvos of ammo | 2 wounded)