3D Modeling And Printing A Vehicle For Tabletop [Guide]

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I'm not going to go over how to model a vehicle in Blender, there's lots of great videos for it elsewhere.

   

But some general tips are:

Keep it low-poly while you're working so changes are easy and you can keep shapes smooth.
If you see an area of your model you know has a defined shape, start there! Make some floating islands of geometry that look nice.

   

Above: more examples of "islands" of geometry. I knew exactly what the shapes should be in those places, so I just went for it. I'll connect them later.

   

Once all the islands are connected, I start adding details.

   

And once I'm done adding details, I increase the poly count so it looks nice and smooth!

   

Remember, simple is best. Cheap FDM printers don't handle lots of detail well, so you might as well go simple and save yourself modeling time.

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RE: 3D Modeling And Printing A Vehicle For Tabletop [Guide] - by LordCommandHook - 06-02-2022, 12:19 AM



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